[geos-devel] licensing when doing a static link of GEOS in iOS

William Kyngesburye woklist at kyngchaos.com
Wed Apr 20 10:07:06 EDT 2011


On Apr 19, 2011, at 7:01 PM, Ragi Burhum wrote:

> Sorry about bringing a licensing question, but I am curious.
> 
> I know the implications of using LGPL code in shared libraries (on "traditional" apps), so no need to explain it there. 
> 
> However, I am curious as to the iOS case, where every app *has* to be statically linked. I know there are apps out there that have been compiled with Spatialite support (with GEOS option on), but the code for those apps are nowhere to be found. Is it because they are violating the LGPL, or is there some other way to link to GEOS without having to release all of your code under GPL terms.
> 
If an iOS app must statically link *libraries*, use a framework so it can be dynamically linked.  I have a GEOS framework package for OS X, and a build script that could be adapted to create an iOS version.

-----
William Kyngesburye <kyngchaos*at*kyngchaos*dot*com>
http://www.kyngchaos.com/

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