[GRASS-SVN] r65411 - grass/branches/releasebranch_6_4/raster/r.walk
svn_grass at osgeo.org
svn_grass at osgeo.org
Sun Jun 7 14:32:30 PDT 2015
Author: annakrat
Date: 2015-06-07 14:32:30 -0700 (Sun, 07 Jun 2015)
New Revision: 65411
Modified:
grass/branches/releasebranch_6_4/raster/r.walk/description.html
Log:
r.walk: backport relevant documentation from grass7
Modified: grass/branches/releasebranch_6_4/raster/r.walk/description.html
===================================================================
--- grass/branches/releasebranch_6_4/raster/r.walk/description.html 2015-06-07 20:33:39 UTC (rev 65410)
+++ grass/branches/releasebranch_6_4/raster/r.walk/description.html 2015-06-07 21:32:30 UTC (rev 65411)
@@ -7,7 +7,7 @@
<p>
<em>r.walk</em> outputs 1) a raster map showing the lowest
-cumulative cost of moving between each cell and the user-specified
+cumulative cost (time) of moving between each cell and the user-specified
starting points and 2) a second raster map showing the movement
direction to the next cell on the path back to the start point (see
<a href="#move">Movement Direction</a>). It uses an input elevation
@@ -29,14 +29,14 @@
specific slope intervals:
<div class="code"><pre>
-T= [(a)*(Delta S)] + [(b)*(Delta H uphill)] + [(c)*(Delta H moderate downhill)] + [(d)*(Delta H steep downhill)]
+T = a*delta_S + b*delta_H_uphill + c*delta_H_moderate_downhill + d*delta_H_steep_downhill
</pre></div>
where:
<ul>
<li><tt>T</tt> is time of movement in seconds,</li>
- <li><tt>Delta S</tt> is the distance covered in meters,</li>
- <li><tt>Delta H</tt> is the altitude difference in meter.</li>
+ <li><tt>delta S</tt> is the horizontal distance covered in meters,</li>
+ <li><tt>delta H</tt> is the altitude difference in meters.</li>
</ul>
<p>
@@ -44,10 +44,13 @@
movement speed in the different conditions and are linked to:
<ul>
- <li>a: underfoot condition (a=1/walking_speed)</li>
- <li>b: underfoot condition and cost associated to movement uphill</li>
- <li>c: underfoot condition and cost associated to movement moderate downhill</li>
- <li>d: underfoot condition and cost associated to movement steep downhill</li>
+ <li>a: time in seconds it takes to walk for 1 meter a flat surface (1/walking speed)</li>
+ <li>b: additional walking time in seconds, per meter of elevation gain
+ on uphill slopes</li>
+ <li>c: additional walking time in seconds, per meter of elevation loss
+ on moderate downhill slopes (use positive value for decreasing cost)</li>
+ <li>d: additional walking time in seconds, per meter of elevation loss
+ on steep downhill slopes (use negative value for increasing cost)</li>
</ul>
It has been proved that moving downhill is favourable up to a specific
@@ -59,12 +62,14 @@
Langmuir (0.72, 6.0, 1.9998, -1.9998), based on man walking effort in
standard conditions.
-<p>The <b>lambda</b> parameter of the linear equation
-combining movement and friction costs:<br>
+<p>The <b>friction</b> cost parameter represents a time penalty in seconds
+of additional walking time to cross 1 meter distance.
+<p>The <b>lambda</b> parameter is a dimensionless scaling factor of the friction cost:
+
<div class="code"><pre>
-total cost = movement time cost + (lambda) * friction costs
+total cost = movement time cost + lambda * friction costs * delta_S
</pre></div>
-must be set in the option section of <em>r.walk</em>.
+
<p>
For a more accurate result, the "knight's move" option can be used
(although it is more time consuming). In the diagram below, the center
@@ -81,15 +86,13 @@
K K
</pre></div>
-<p>
-The minimum cumulative costs are computed using Dijkstra's
+<p>The minimum cumulative costs are computed using Dijkstra's
algorithm, that find an optimum solution (for more details see
<em>r.cost</em>, that uses the same algorithm).
<a name="move"></a>
<h2>Movement Direction</h2>
-<p>
-The movement direction surface is created to record the sequence of
+<p>The movement direction surface is created to record the sequence of
movements that created the cost accumulation surface. Without it
<em>r.drain</em> would not correctly create a path from an end point
back to the start point. The direction shown in each cell points <b>away</b>
@@ -113,7 +116,29 @@
and the movement direction raster map when running r.drain to ensure
the path is computed according to the proper movement directions.
+<h2>EXAMPLES</h2>
+We compute a map showing how far a lost person could get from the
+point where he or she was last seen
+while taking into account the topography and landcover.
+<div class="code"><pre>
+g.region swwake_30m -p
+# create friction map based on land cover
+r.recode landclass96 out=friction << EOF
+1:3:0.1:0.1
+4:5:10.:10.
+6:6:1000.0:1000.0
+7:7:0.3:0.3
+EOF
+
+r.walk -k elevation=elev_ned_30m friction=friction output=walkcost \
+ coordinate=635576,216485 lambda=0.5 max=10000
+
+# compute contours on the cost surface to better understand
+# how far the person can get in certain time (1000 is in seconds)
+r.contour walkcost output=walkcost step=1000
+</pre></div>
+
<h2>REFERENCES</h2>
<ul>
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