[GRASS5] Mac OS X beta 10

Jeshua Lacock jeshua at SierraMaps.com
Fri Dec 15 16:14:25 EST 2000


>At 11:49 AM 12/15/2000 +0000, you wrote:
>>Hi Jeshua,
>>
>>don't feel being ignored! You will have realized that we try our
>>very best (limitated by our jobs and some private life).
>>:-)
>>
>>I encourage you to find another Mac enthusiast to join the
>>team. For the non-Mac users it's rather impossible to
>>reproduce platform specific errors (no surprise). So
>>another tester may help you sometimes more than the other
>>current developers can do.
>
>I'm interested in GRASS on MacOSX, then if I can help...
>I use prevalently LinuxPPC, but I've made a test with Jeshua beta9 
>binaries, I've compiled Tcl/Tk 8.0.5 and used as Xserver the Xtools 
>beta preview, just because I was curious to see how it woks in 
>rootless mode under MacOSX

Hmm, I suppose you mean beta8 binaries?

>Except for Xtools instability GRASS (and tcltkgrass) seems to work 
>(but i've made only few tests)
>I can try to compile tcl/tk 8.3, and see what happen.

I have plenty of Macs in-house to test on, but once I get it working 
here, It would be great to have someone test it out...

>Ah, only a question :) In grass screenshot page I've seen a shot of 
>an Aqua-integrated GRASS... what is this? There is someone working 
>to integrate GRASS with aqua/quartz ?

Andy Agena is woring on some kind of AQUA GUI...

The first thing he intends to do is:  "building a p-z-i viewer 
(pan-zoom-identify) in cocoa that will allow the user to simply 
import grass layers or arcview shapefiles and then p-z-i.  as i've 
written"


Yours,
-- 
Jeshua Lacock
Cartographer/Owner
http://SierraMaps.com
http://3dTopoMaps.com
Telephone: (760) 935-4481

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