[GRASS5] Mac OS X beta 10
Jeshua Lacock
jeshua at SierraMaps.com
Fri Dec 15 16:14:25 EST 2000
>At 11:49 AM 12/15/2000 +0000, you wrote:
>>Hi Jeshua,
>>
>>don't feel being ignored! You will have realized that we try our
>>very best (limitated by our jobs and some private life).
>>:-)
>>
>>I encourage you to find another Mac enthusiast to join the
>>team. For the non-Mac users it's rather impossible to
>>reproduce platform specific errors (no surprise). So
>>another tester may help you sometimes more than the other
>>current developers can do.
>
>I'm interested in GRASS on MacOSX, then if I can help...
>I use prevalently LinuxPPC, but I've made a test with Jeshua beta9
>binaries, I've compiled Tcl/Tk 8.0.5 and used as Xserver the Xtools
>beta preview, just because I was curious to see how it woks in
>rootless mode under MacOSX
Hmm, I suppose you mean beta8 binaries?
>Except for Xtools instability GRASS (and tcltkgrass) seems to work
>(but i've made only few tests)
>I can try to compile tcl/tk 8.3, and see what happen.
I have plenty of Macs in-house to test on, but once I get it working
here, It would be great to have someone test it out...
>Ah, only a question :) In grass screenshot page I've seen a shot of
>an Aqua-integrated GRASS... what is this? There is someone working
>to integrate GRASS with aqua/quartz ?
Andy Agena is woring on some kind of AQUA GUI...
The first thing he intends to do is: "building a p-z-i viewer
(pan-zoom-identify) in cocoa that will allow the user to simply
import grass layers or arcview shapefiles and then p-z-i. as i've
written"
Yours,
--
Jeshua Lacock
Cartographer/Owner
http://SierraMaps.com
http://3dTopoMaps.com
Telephone: (760) 935-4481
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