[GRASS5] Re: [winGRASS] newbie question: XFree86 and GRASS
glynn.clements at virgin.net
Wed Dec 12 09:47:49 EST 2001
Mike Thomas wrote:
> > at the first thought this seems to be a good idea. But i don't know if
> > some of the d.* modules and other parts are linked to the X libraries.
> I think from memory that d.scale is the only outlier - this is not really a
> problem top sort out.
> > And we will have to provide some sort of installtion script or a
> > detailed installation instruction (for windows users?).
> > I decided to stick to the X11 based distribution. This does not mean
> > that i don't like the effort with the libG11.dll, but i don't have the
> > time to support the other version too.
> This is a reasonable approach. For the time being I could just put together
> a native XDriver and associated modules as a small archive, with a script to
> unpack over the main distribution, renaming the original files. Possibly a
> second script to switch between the two.
Another option is to keep separate names for the X11/G11 versions of
XDRIVER, and use the appropriate name in the etc/monitorcap entries.
You could even have entries for both drivers (e.g. "w0", "w1" etc for
the native version), although that would require changes to anything
which has "x0" etc hardcoded (e.g. tcltkgrass).
BTW: I've just installed Cygwin on my Windows partition, but I need to
free up some space (it's only 2Gb; it previously only existed for
playing games) and/or convert it to FAT32 before I can build GRASS.
Now I'm *really* starting to wish that the build process supported
separate source/object directories.
Glynn Clements <glynn.clements at virgin.net>
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