[GRASS-dev] GRASS & cygwin quite slow

Michael Barton michael.barton at asu.edu
Fri Aug 4 18:34:32 EDT 2006


This bombs in the prototype wxPython UI too. Is this somehow different from
other GRASS modules?

Michael
__________________________________________
Michael Barton, Professor of Anthropology
School of Human Evolution & Social Change
Center for Social Dynamics and Complexity
Arizona State University

phone: 480-965-6213
fax: 480-965-7671
www: http://www.public.asu.edu/~cmbarton


> From: Glynn Clements <glynn at gclements.plus.com>
> Date: Fri, 4 Aug 2006 22:47:16 +0100
> To: Michael Barton <michael.barton at asu.edu>
> Cc: Moritz Lennert <mlennert at club.worldonline.be>, Grass Developers List
> <grass-dev at grass.itc.it>
> Subject: Re: [GRASS-dev] GRASS & cygwin quite slow
> 
> 
> Executing external programs (e.g. using g.list to generate a list of
> maps) doesn't work. The actual OpenGL rendering works fine.
> 
>> I hear that GRASS compiles under MinGW without X11.




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