[GRASS-dev] Interest in GSoC 2016
massimo di stefano
massimodisasha at gmail.com
Thu Mar 24 19:12:27 PDT 2016
I also think that Qt is a mature, powerful and stable framework to develop GUI.
can you please explain us your approach to develop a Qt based map canvas?
While the development of a window for each module is pretty straightforward
(the use of g.parser and a template.ui should make this task relatively easy)
I was wondering if you considered the adoption of modern OpenGL based rendering system.
> On Mar 17, 2016, at 2:45 PM, Ondra.Lobo at seznam.cz wrote:
> My name is Ondřej Pešek and I am student of Czech Technical University in Prague. I am in the last year of bachelor studium (geodesy, cartography and geoinformatics). My bachelor thesis is development of QGis plugin (for aerial data leveling). I’m developing in python and I have some basics in C++. Often I work also with other gis programs (ArcGis). I am very interested in co-working with Grass for Google Summer of Code 2016.
> My idea was to generalize GUI Code for Qt-based GUI. Nowadays, Qt (PyQt) is increasingly used (look at QGis, for example) and I think it would be better to have minimally the roots of GUI in Qt. It’s also much easier to maintain with new features. Work with design is also much more user-friendly. It seems that in the future, it can be nice shortcut to change something in the GUI.
> Thanks and I’m looking forward for your answers,
> Ondřej Pešek
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> grass-dev at lists.osgeo.org
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