Better legends
Greg Koerper
greg at dubious.cor2.epa.gov
Tue May 17 12:27:52 EDT 1994
>
> Are there better legending tools than d.legend in GRASS.
>
> Nalneesh Gaur, River Forecast Center, TULSA
>
d.leg.thin (incoming on moon) has some nice options, as outlined in this
README:
This is an improved version of d.legend that allows:
Thinning the categories to be represented in the legend
Displaying a continuous gradient of all categories in the legend
Interactive mouse placement of the smooth gradient box
I have not tested this version very well, so can not claim that it
will work for all maps & situations. I also have not had the chance to
write an updated man page, but "d.leg.thin help" produces:
***************************************************************************
Usage:
d.leg.thin [-nsm] map=name [color=name] [lines=value] [thin=value]
Flags:
-n Do not show category values
-s Draw smooth gradient
-m Use mouse to size & place legend (only when -s is specified)
Parameters:
map Name of raster map
color Sets the legend's text color
options: red,orange,yellow,green,blue,indigo,white,black,brown,
magenta,aqua,gray,grey
default: white
lines Number of text lines (useful for truncating long legends)
options: 0-1000
default: 0
thin Thinning factor (thin=10 gives cats 0,10,20...)
options: 0-1000
default: 1
***************************************************************************
Also note that when using the mouse to size & place the smooth legend,
if you make a horizontal box the values run from left to right and no
category values are printed (you may want to use d.label for that).
This program is not a part of any official release of GRASS.
***************************************************************************
Bill Brown e-mail: brown at zorro.cecer.army.mil
USACERL - ECS phone: (217) 352-6511 ext 676
PO Box 9005
Champaign, IL 61826-9005
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