[GRASS-user] Re: [GRASS-dev] 3D DXF output: howto?

Benjamin Ducke benjamin.ducke at ufg.uni-kiel.de
Thu Nov 16 13:49:29 EST 2006


That's it! Just what I was looking for. v.out.dxf also seems
to work for 3d points.
There is so much stuff in GRASS, but you have to know where to look ...

Maciej Sieczka wrote:
> Benjamin Ducke wrote:
> 
>>Hi everyone,
>>
>>I am currently trying to get some 3D points out of GRASS and into a
>>3D modeller (blender.org) fur further processing.
>>
>>Two questions arise:
>>
>>1. My GRASS vector points are 2D + elevation attribute. Is it possible
>>to map the elevation attribute to a Z coordinate and create a 3D map?
> 
> 
> v.extrude?
> 
> 
>>2. Is it possible to output 3D vector points as 3D DXF?
> 
> 
> Dunno. Have you tried and it failed?
> 
> 
>>If not, maybe someone could detail on what needs to be done and I will
>>try and hack up something.
> 
> 
> Maciek
> 
> 

-- 
Benjamin Ducke, M.A.
Archäoinformatik
(Archaeoinformation Science)
Institut für Ur- und Frühgeschichte
(Inst. of Prehistoric and Historic Archaeology)
Christian-Albrechts-Universität zu Kiel
Johanna-Mestorf-Straße 2-6
D 24098 Kiel
Germany

Tel.: ++49 (0)431 880-3378 / -3379
Fax : ++49 (0)431 880-7300
www.uni-kiel.de/ufg




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