[iTowns-dev] Codesprint - call for reports

Mathieu Bredif Mathieu.Bredif at ign.fr
Mon Jul 11 08:18:45 PDT 2016

Hi all,

I worked on issue #144 ( https://github.com/iTowns/itowns2/issues/144 ) relative to the metadata of oriented images used in immersive navigation/projective texturing. The goal was to generalize the camera calibration description so that the orientation metadata is more general, in relation to the LI3DS project (https://github.com/LI3DS).

For convenience, I worked in itowns v1. This resulted in the following branch, which is able to consume the camera calibration json provided in #144 :
This has the positive side effect of moving a number of coordinate change convention matrices from the itowns code base to the calibration file.

The trajectory transform is ignored for now in the itowns/transfo_list. A goal is to support heterogeneous setups (with multiple trajectories) where projective textures/panoramas would be used simultaneously and to support fixed textures (without trajectories)


De : iTowns-dev [itowns-dev-bounces at lists.osgeo.org] de la part de Vincent Picavet (ml) [vincent.ml at oslandia.com]
Date d'envoi : lundi 11 juillet 2016 12:04
À : itowns-dev at lists.osgeo.org
Objet : [iTowns-dev] Codesprint - call for reports

Hi all,

First of all, thanks for your participation to the Codesprint.

For those who could not make it, we had a good 3-days session, hosted by
IGNfab, to work on iTowns.
The first day was dedicated to clear our development processes and
improve the way we use collaborative tools.

Thanks to Thomas for his git course.

For those who attended the event, it would be great if you can post to
this list a summary of what you worked on during the codesprint. If you
have illustrations of your work, send them too ! ( No attachment on the
list, I can provide access to an upload tool if needed, just ask me).

We will try to write a full summary of what has been done. This is
important for the project, to show its dynamism and progress.

If you took pictures during the sprint, please share them too.

And thank you to IGN for hosting us ( and the coffee !)

Given the boost it gives to the project, no doubt we will have another
codesprint, probably in Automn. Do not hesitate to bring up ideas on how
to improve the event !

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