[iTowns-dev] Codesprint - call for reports

Pierre-Eric Pelloux-Prayer pierre-eric.pelloux-prayer at oslandia.com
Tue Jul 12 06:35:12 PDT 2016


Hello,

I worked mostly on invisible stuff:
 * PR https://github.com/iTowns/itowns2/pull/132 to improve shader
code/documentation
 * PR https://github.com/iTowns/itowns2/pull/101 to refactor commands
creation
 * PR https://github.com/iTowns/itowns2/pull/149 : overhaul of layer
management to ease integration of new layer types (e.g: WMS textures)

Regards,
Pierre-Eric

Le 11/07/2016 à 17:18, Mathieu Bredif a écrit :
> Hi all,
> 
> I worked on issue #144 ( https://github.com/iTowns/itowns2/issues/144 ) relative to the metadata of oriented images used in immersive navigation/projective texturing. The goal was to generalize the camera calibration description so that the orientation metadata is more general, in relation to the LI3DS project (https://github.com/LI3DS).
> 
> For convenience, I worked in itowns v1. This resulted in the following branch, which is able to consume the camera calibration json provided in #144 :
> https://github.com/iTowns/itowns/tree/transfo_list
> This has the positive side effect of moving a number of coordinate change convention matrices from the itowns code base to the calibration file.
> 
> The trajectory transform is ignored for now in the itowns/transfo_list. A goal is to support heterogeneous setups (with multiple trajectories) where projective textures/panoramas would be used simultaneously and to support fixed textures (without trajectories)
> 
> Best
> Mathieu
> 
> ________________________________________
> De : iTowns-dev [itowns-dev-bounces at lists.osgeo.org] de la part de Vincent Picavet (ml) [vincent.ml at oslandia.com]
> Date d'envoi : lundi 11 juillet 2016 12:04
> À : itowns-dev at lists.osgeo.org
> Objet : [iTowns-dev] Codesprint - call for reports
> 
> Hi all,
> 
> First of all, thanks for your participation to the Codesprint.
> 
> For those who could not make it, we had a good 3-days session, hosted by
> IGNfab, to work on iTowns.
> The first day was dedicated to clear our development processes and
> improve the way we use collaborative tools.
> 
> Thanks to Thomas for his git course.
> 
> For those who attended the event, it would be great if you can post to
> this list a summary of what you worked on during the codesprint. If you
> have illustrations of your work, send them too ! ( No attachment on the
> list, I can provide access to an upload tool if needed, just ask me).
> 
> We will try to write a full summary of what has been done. This is
> important for the project, to show its dynamism and progress.
> 
> If you took pictures during the sprint, please share them too.
> 
> And thank you to IGN for hosting us ( and the coffee !)
> 
> Given the boost it gives to the project, no doubt we will have another
> codesprint, probably in Automn. Do not hesitate to bring up ideas on how
> to improve the event !
> 
> Vincent
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