[Mapbender-dev] New Mapbender contributors
Thomas Baschetti
Thomas.Baschetti at gmx.de
Mon May 29 16:18:43 EDT 2006
Arnulf Christl schrieb:
> Hello Peter, Thomas,
> welcome to the team.
thanks for adding me as contributor, and i thought i just wanted
to be an observer ;-)
> Until now you have contributed indirectly by hacking the Wiki and
> throwing the on and off pieces of code over the fence. But I remember
> that you both showed interest in joining the core development and
> eventually getting commit access to the source code repository. As we
> know you for quite some time now this would basically a formality, we'll
> do that via the dev list.
>
> But for us it would be interesting to understand what you need to get
> going. Our problem is that we try to provide all information that is
> necessary for the interested developer to get involved but being inside
> makes it difficult to look at what is needed from the outside.
(What i really need at the moment is some extra time, but it
won't get any better for the next 3-4 month, so...)
Technically a kind of flowchart would have been helpful in the
beginning , something which explains how the parts of mapbender work
together.
The now existing module and api list is definitely a great step into the
right direction, but i think perhaps some 'glue' is still missing.
Is/was this only my problem?
On the other hand digging through the sourcecode is the best way to
learn anyway.
> So we would like to know whether it is transparent to you how decisions
> are made regarding the development, how new versions are planned and
> what basic guidelines apply to contributing development to the Mapbender
> project.
in short: not really, partly and no
Ok, longer version:
These pages are not really easy to find (i must admit i have general
problems with the structure of the mapbender wiki and the osgeo site):
http://www.mapbender.org/index.php/Mapbender_PSC
http://www.mapbender.org/index.php/Development_Process
http://www.mapbender.org/index.php/Voting_Process
Are there any pages regarding coding guidelines, other ways of
submitting something then "throwing code over the fence"?
> If you are lazy (and as good developers
> you should be...) or shy (will probably not apply :-) you can also give
> feedback in German or offlist - then I will route the key issues to
> whichever place makes sense.
Even not so good developers can be lazy ;-), but i think i have to
practice my English. If there is anything too ambiguous in my answer i
can try it in german, too.
> Thanx & have a nice weekend,
> Arnulf.
>
Ciao
Thomas
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