upside down labels
Andy Canfield
andy.canfield at GMAIL.COM
Sun Mar 20 07:31:09 PST 2005
Until the fix is done I would try two things first go get the true
type font that is in DM solutions gMap demo and try using that. It's
very legible in lables. See if the Font switch makes it work for you.
That is the font I am using in my maps and I haven't run into this
problem. If that doesn't work try setting PARTIALS to true and see if
allowing it to run out of the map keeps it from flipping.
As a last resort if that doesn't work try forcing the labels. I hate
forcing labels on streets because it can get really ugly so try the
others first.
On Sat, 19 Mar 2005 11:38:24 -0500, Stephen Woodbridge
<woodbri at swoodbridge.com> wrote:
> Regardless of the reason (forced or not) the math that computed the
> angle and tries to keep the label right side up is flawed and needs to
> be fixed. For any of the upside down labels you could flip them 180
> degrees and they would fit in the same space.
>
> On 4.01, I was the only person that reported and complained about it,
> but it now seems to be a much more common problem. Maps with upside down
> labels do not show mapserver off in its best light. Also the code should
> be pretty localized so knowing where to look should not be a problem.
>
> As for localizing a trivial example, that is harder. I'm not sure how to
> identify just the objects required to render a map with the problem
> and to extract them into a small set of data files.
>
> -Steve
>
> blaise wrote:
> > Le samedi 19 Mars 2005 07:10, John Hagstrand a écrit :
> >
> >>Hi Andy,
> >>
> >>To answer your question, this is the label statement.
> >>
> >> LABEL
> >> PARTIALS FALSE
> >> TYPE TRUETYPE
> >> FONT ARIAL
> >> COLOR 0 0 0
> >> SIZE 7
> >> ANGLE AUTO
> >> POSITION AUTO
> >> MINDISTANCE 300
> >> END
> >>
> >>And here is the URL again.
> >>
> >>http://www.westportnow.com/realestate/map.php?irn=41.134325436851&irs=41.11
> >>9548563149&ire=-73.309842191861&irw=-73.324483808139&iract=zoomout&irsacct=1
> >>0283
> >>
> >>For this URL, with these explicit boundaries, the same 5 out of 48 labels
> >>are always upside down.
> >>
> >>But, if you pan to the left a quarter-inch, then some of these 5 might be
> >>right-side up and a different set of labels will be upside down.
> >>
> >>John
> >
> >
> > hi
> > It seems that the labels that are upside down are this way to avoid collision
> > with other ? I understand you don't want to force all labels to draw... but
> > can you try to see if forced labels are upside down as well ?
> > blaise
> >
>
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