[OpenDroneMap-users] Bundler transformation from image to world coordinates
Bruno Oliveira
bruno.manata.oliveira at gmail.com
Mon Mar 30 11:19:02 PDT 2015
Hello,
does anyone know how to do the inverse bundler transform?
This is waht is in the manual (
http://www.cs.cornell.edu/~snavely/bundler/bundler-v0.3-manual.html) :
*P* = *R* * *X* + *t* (conversion from world to camera
coordinates)*p* = -*P* / *P*.z (perspective division)*p*' = *f*
* r(*p*) * *p* (conversion to pixel coordinates)
This explains how to transform a world point X to camera coordinates.
But how do I do the inverse transformation? (for instance, how do I
get thr x point?.....)
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