[OpenLayers-Dev] final animated zooming and panning patches
Paul Spencer
pspencer at dmsolutions.ca
Fri Mar 30 09:27:02 EDT 2007
If you use webkit, there is a javascript debugger called drosera. My
experience with webkit is that it has fixed a bunch of bugs and
problems are sometimes hard to reproduce :( You can also enable the
debug menu on stock Safari and get access to the javascript console
(console.log works for instance) and some other debugging tools that
I have never found particularly useful but which may help in this
case ...
defaults write com.apple.Safari IncludeDebugMenu 1
Please note that I experienced the same problem in firefox after a
while (general slow down, some visual side effects). I was just
checking using Page Info (that's where I got the tile counts below),
not the dom inspector, so perhaps my results were misleading.
Cheers
Paul
On 29-Mar-07, at 5:54 PM, Emanuel Schütze wrote:
> Now, I think I understand what you mean.
> I'm directly testing it in Safari and it seems to be a special
> behavior in this browser because FF doesn't show this effects. It
> really seems that Safari can't remove the old images from DOM. The
> number of loaded objects in status bar rise with each zoom step.
> The DOM in FF is ok.
> Do you know a safari plugin to show the DOM tree like firebug for
> FF? It could help for analyse this problem...
> Emanuel
>
> Am 29.03.2007 um 20:11 schrieb Paul Spencer:
>
>> Sorry, I'll try to explain more ... Now using the controls
>> example ... I'm only using the mouse wheel to zoom one step at a
>> time. By the 3rd step, it is slowing down and by the fifth it
>> causes 100% processor usage for several seconds to complete the
>> one step zoom.
>>
>> Browser is Safari, hardware is a powerbook g4.
>>
>> In Firefox, it is much better and rarely shows the really blurry
>> tiles (or briefly enough that I can't get a screencapture of it
>> anyway).
>>
>> Digging a bit deeper ...
>>
>> initial load: 4 tiles
>> zoom 1: 10 tiles
>> zoom 2: 30 tiles
>> zoom 3: 44 tiles
>> zoom 4: 50 tiles
>> zoom 5: 51 tiles
>> zoom 6: 60 tiles
>>
>> Each zoom was a single step zooming in using the mouse wheel.
>> Initially I thought it was keeping all the tiles from a previous
>> zoom level but it actually seems pretty random to me. Some of the
>> images are definitely from other scales though and I think the
>> blurry image is a symptom of those images being left in the dom
>> tree and being scaled way beyond what they should be. I haven't
>> looked in the code, but I expect it is a leak of some sort that
>> leaves these tiles in the dom after a smooth zoom. This theory
>> also explains why performance tails off quickly as I zoom ... more
>> and more images to resize over time.
>>
>> Cheers
>>
>> Paul
>> <Picture 2.png>
>>
>> On 29-Mar-07, at 9:49 AM, Emanuel Schütze wrote:
>>
>>> Hi Paul,
>>>
>>> I'm not exactly sure what do you mean.
>>> If you start the demo; zoom f.e. to level 5 and you drag now the
>>> slider to
>>> level 0 you get a new zoomOut tile which show you new
>>> informations arround
>>> the last viewport of level 5. This zoomOut tile is 4 times
>>> greater than a
>>> standard tile and it contains the max extent. So it comes to some
>>> alleged
>>> strange situations if you zoom out from a high level. After
>>> mouseUp the
>>> zoomOut tile stay pixelated until the new tiles are loaded. This
>>> is a normal
>>> zoom out process. Sure, we could improve it but therefor you have
>>> to load
>>> more zoomOut tiles which scales in higher levels - and this could
>>> be evoke
>>> new performance problems.
>>>
>>> To improve your own performance try to make your map smaller. My
>>> demo has a
>>> map with 100% width; dependent on your screen resolution there
>>> are many tiles
>>> which have to scale. Perhaps there is the bad performance effect
>>> if the tile
>>> size over 32768px like in IE? Which browser and hardware do you
>>> use? I can't
>>> reproduce these effects on my machines. Try the controls example
>>> [1]. It
>>> should works faster.
>>>
>>> Regards,
>>> Emanuel
>>>
>>> [1]http://dev.openlayers.org/sandbox/emanuel/animatedZooming/
>>> examples/controls.html
>>>
>>> On Thursday 29 March 2007 15:10, Paul Spencer wrote:
>>>> Hi Emanuel,
>>>>
>>>> I just tried this out for the first time and its quite good :) I
>>>> have one piece of feedback. In all browsers (although perhaps
>>>> Safari
>>>> is the worst), there is a strange visual effect after it has scaled
>>>> the tiles and before the new tiles arrive, some (or all perhaps) of
>>>> the tiles change to a very blurry image ... its very pixelated,
>>>> each
>>>> pixel looks like it is about 50 square pixels on my screen. This
>>>> doesn't happen right away, only after I have zoomed in a few times.
>>>>
>>>> Also, after a few zooms, the whole thing slows down to the point of
>>>> being not useful anymore and jacks my processor through the
>>>> roof ...
>>>> at this point, even resizing the window is horribly slow and
>>>> consumes
>>>> a lot of processing power. I've attached a screen grab of the
>>>> blurry
>>>> stuff that happens on zoom out.
>>>>
>>>> It does work great when first opened, though, so hopefully its
>>>> fixable :)
>>>>
>>>> Cheers
>>>>
>>>> Paul
>>
>> +-----------------------------------------------------------------+
>> |Paul Spencer pspencer at dmsolutions.ca |
>> +-----------------------------------------------------------------+
>> |Chief Technology Officer |
>> |DM Solutions Group Inc http://www.dmsolutions.ca/ |
>> +-----------------------------------------------------------------+
>>
>>
>>
>>
>
+-----------------------------------------------------------------+
|Paul Spencer pspencer at dmsolutions.ca |
+-----------------------------------------------------------------+
|Chief Technology Officer |
|DM Solutions Group Inc http://www.dmsolutions.ca/ |
+-----------------------------------------------------------------+
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