[OpenLayers-Trac] Re: [OpenLayers] #3272: Handler.Path: It is not
possible to draw accurately
OpenLayers
trac-20090302 at openlayers.org
Wed Apr 27 17:32:41 EDT 2011
#3272: Handler.Path: It is not possible to draw accurately
--------------------------+-------------------------------------------------
Reporter: jorix | Owner: tschaub
Type: bug | Status: new
Priority: critical | Milestone: 2.11 Release
Component: Handler.Path | Version: SVN
Keywords: | State: Needs More Work
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Comment(by jorix):
Replying to [comment:14 erilem]:
> Ok. In B0 dblclickTolerance defaults to 20 on touch devices. My goal was
to not add a new point if the user accidentally does two touches at nearly
the same location. But I'm now starting to think this isn't necessary (and
wanted), and that the dblclickTolerance should only be checked when within
the timer, for the feature finalization (as done in A0). I'll try to come
up with a C0 patch that takes the best from A0 and B0.
As the handler resists!! is hard!!
Just a minor detail. I think {{{this.mouseDown = false;}}} in
{{{touchstart}}} is redundant ({{{this.finishGeometry();}}} also puts
{{{false}}})[[BR]]
I like the name {{{doubleTouchTolerance}}} that {{{dblclickTolerance}}}
Thinking of slow processors (HTC Magic), I thought also try to activate
the timer in "up" after adding the point (only if before the timer is
activated). But today I have not had time to try this.
--
Ticket URL: <http://trac.openlayers.org/ticket/3272#comment:15>
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