[OpenLayers-Users] Local File System Layer?
Kurt D. Bollacker
kurt at longnow.org
Sat May 3 21:55:37 EDT 2008
I've got an unusual use for OpenLayers. I'm trying to create an image
browser for a very large image-- 648000 by 648000 pixels to be exact.
This image will be the "rosetta disk" that we are creating. See
http://www.rosettaproject.org to check out our project.
My first attempt was to hack the app at:
http://www.casa.ucl.ac.uk/software/googlemapimagecutter.asp
I created a bunch of image tiles at various resolutions and then was
able to Use the Google Maps API to create the browser I needed, EXCEPT
that the local javascript calls google.com for support functions. So
even though the HTML and javascript are local and the tiles are all
local, I still need internet access to view the image.
OpenLayers was suggested as a replacement. What I'd like to do is
build an image viewer than can run totally locally without more than a
web browser (no HTTP). I was hoping there'd be a
OpenLayers.Layer.LocalFileSystem class that I could use directly. I
can easily slice and dice my tiles to be any size and resolution, and
I'm willing to bring in additional javascript libraries.
So what should I do? Am I missing something obvious? Should I try to
subclass OpenLayers.Layer to use the local file sytem? Any
suggestions or pointers are greatly appreciated.
Thanks..
Kurt :-)
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