[Qgis-developer] QGis Globe C++ Plugin in trunk build? (e.g. Mac OS X)

Noli Sicad nsicad at gmail.com
Wed Apr 13 00:51:25 EDT 2011

Hi Marco,

Thanks for your reply.

Looking at the script in your blog, it seems that we don't need Qt
library / framework / SDK to compile this, right?


I got only 3G mobile broadband, quite limited download. I don't have
the Qgis build system from the source.



On 4/13/11, Marco Bernasocchi <marco at bernawebdesign.ch> wrote:
> Hi noli
> On 13 Apr 2011 04:42, "Noli Sicad" <nsicad at gmail.com> wrote:
>> Hi,
>> Would it be possible to include QGis Globe Plugin in trunk build?
> Not quite yet, globe needs the threading branch. When i last asked, Martin
> said that he might start merging at/after the hackfest.
> I d love to help merging to speed up things but i think that Martin is the
> best to do this since threading is his "baby".
>> Is QGis Globe C++ Plugin in Windows and Ubuntu available now?
> Yes, just clone my repo or pirmin's repo. We use it under ubuntu. I think
> somebody mentioned using it on win. All the library exist for all
> architectures so it shouldnt be a problem. Happy to get your feed back.
>> Right now, I am using Mac OS X. Is it available for Mac OS X?
> Yes itt should work. Let me know
>>How you
>> install it and where is located (i.e URL)?
> Get all the dependencies, clone the repo, build.
>> How to build i.e installer
> http://www.bernawebdesign.ch/byteblog/2010/12/01/qgis-globe-plugin-installer-script
> On ubuntu just adjust the settings in the first lines and execute the file.
> It will ask you some questions, get all the dependencies, clone the repo and
> compile. For other architectures read the installer to see which steps are
> needed.
>> Thanks.
>> Noli
> Ciao Marco
> Ps let me.know how.it goes
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