[QGIS-Developer] Keeping OTB algorithm in qgis processing
Paolo Cavallini
cavallini at faunalia.it
Mon Feb 5 00:26:54 PST 2018
Hi Juergen,
Il 03/02/2018 16:02, Jürgen E. Fischer ha scritto:
> The question is who is the driving force behind the provider plugins. If we
> want those algorithms in QGIS, we will probably have to maintain the plugins,
> if we don't want them to die.
>
> Otherwise if we don't care and just want to enable others to have QGIS
> intgration, they'll have to adopt the plugins. That might work better if there
> is real interest. But I think they usally prefer their tools to be used in
> their own environment and don't care that much about whether it works in QGIS
> or not. Is there solid interest of the SAGA or GRASS team to adopt the
> providers? Otherwise I guess they'll sooner or later will die.
agreed fully
> At the very least the packaging in OSGeo4W will have to adapted. The easiest
> way would just to remove the dependencies. This should also kill the current
> problem with the 2GB NSIS limit (GRASS depends on python2, SAGA has wxWidgets,
> OTB Qt4).
>
> The plugins would be downloaded from within QGIS and instruct the user how
> install the rest of the binaries (eg. from OSGeo4W or other sites (like OTB)).
IMHO anything that does not work out of the box will be just
unaccessible for a large part of users. Standalone packages have been a
key of success for QGIS.
All the best.
--
Paolo Cavallini - www.faunalia.eu
QGIS & PostGIS courses: http://www.faunalia.eu/training.html
https://www.google.com/trends/explore?date=all&geo=IT&q=qgis,arcgis
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