[SoC] GSoC 2014 - OTB project weekly report: week 6
Martina Porfiri
martina.porfiri at uniroma1.it
Fri Jun 27 15:14:27 PDT 2014
Hi all,
below you can find the week report n°
6
.Work done
- I have linked OpenGL transformation matrices to loaded actor (image),
achieving in glActorImage class; at the moment I am able to apply partial
translation and rotation just in the x and y direction (2D)
- I have investigated the usage and the application of OpenGL functions
for managing loaded image also in the 3D space, as:
- 'gluPerspective', to set up a perspective projection matrix
- 'glMatrixMode', to specify which matrix is the current matrix; I
focused my attention on GL_MODELVIEW and GL_PROJECTION modes
Work to be done in the next week
- I will analyze how applying right translation and rotation matrices
also in the z direction (3D), implementing specific method in GlImageActor
class (and other OTB-ICE classes if it will be necessary)
- I will resume project tests building
Blocking issues
- Even if I understood how applying transformation matrices on loaded
image, at the moment I am unable to move it how I would (i.e. in the 3D
space and without distortions) and I have to better investigate and
understand OpenGL functions usage and potentialities
*Project links:*
Wikipage: http://wiki.orfeo-toolbox.org/index.php/GSoC_2014_project
Repository: https://bitbucket.org/Mporfiri/gsoc_2014
Regards,
Martina
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