[mapserver-users] AGG renderer: Is there a way to disable the antialias feature with pattern brushes?
Havard Tveite
havard.tveite at umb.no
Mon Oct 19 05:51:41 PDT 2009
Dear Tamas,
I also miss the possibility to mix AGG's superb rendering of lines
and points with non-anti-aliased vector polygon fills (I don't think
everything can be solved using HATCH yet).
Since AGG does not seem to support anti-aliased rendering, I thought
about the possibility to allow some layers to be rendered with GD and
some with AGG, and I suggested this in:
<URL: http://lists.osgeo.org/pipermail/mapserver-dev/2008-December/007995.html>
There were objections to this:
<URL: http://lists.osgeo.org/pipermail/mapserver-dev/2008-December/007997.html>
Håvard
Tamas Szekeres wrote:
> Folks,
>
> Is there a way to disable antialias support with the agg renderer when
> drawing vector symbol based pattern fills?
> I've just wanted to construct some of the pre-defined mapinfo fill
> patterns (see image attached) but it seems the results are quite
> different by using the agg and gd renderers (the latter is the desired
> result). Another issue with this kind of antialiased drawing is that we
> may encounter glitches at the tile borders (for example when drawing
> hatches this way.)
>
> The symbol definition of this one looks something like:
>
> SYMBOL
> NAME 'mapinfo-brush-62'
> TYPE VECTOR
> POINTS
> 0 1
> 4 5
> 7 2
> -99 -99
> 4 1
> 4 1
> -99 -99
> 0 5
> 0 5
> -99 -99
> 0 7
> 0 7
> -99 -99
> 2 7
> 2 7
> -99 -99
> 4 7
> 4 7
> -99 -99
> 6 7
> 6 7
> END
> END
>
>
>
> Best regards,
>
> Tamas
>
>
> ------------------------------------------------------------------------
>
--
Håvard Tveite
Department of Mathematical Sciences and Technology, UMB
Drøbakveien 31, POBox 5003, N-1432 Ås, NORWAY
Phone: +47 64965483 Fax: +47 64965401 http://www.umb.no/imt/
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